About This File
This script allows for officers to gain entry into locked properties. Civilians will be able to lock doors with there chosen strength (Wood, Steel, Metal) aswell as unlocking the doors, making it more difficult for officers to gain entry.
We have implement an Addon Enforcer where officers will hit the door (Animation coming soon) a suitable amount of times, based on the chosen door type by the civilian. When hitting the door, you will also not be able to hit people around you, allowing for officers to join behind you much closer.
We have also added the ability to **explode** doors off there hinges, making entry easier and more realistic for certain tactics by Firearms Officers. This will blow anyone near of there feet, but not killing them.
This script works with ESX / QBCore and Standalone, where the EMOE Item can be setup as an inventory item for ESX / QBCore Frameworks.
https://officergalvindevelopment.gitbook.io/untitled/method-of-entry/how-it-works